Steam Spy: Its creator talks about the consequences of the closure of the web!
For Sergey Galyonkin, the end of the portal will affect the asymmetry of market information.
This week it was reported that Steam Spy was saying goodbye after the change in Valve's policies . Its creator, Sergey Galyonkin wanted to talk extensively about the consequences of closing the portal in an interview with Game Industry. For example, he exposed the risk for independent developers because they can not conveniently analyze the market in a more agile and affordable way.
"You can request market reports from professionals in the sector, but the cost could be $ 50,000 or $ 100,000 depending on your field of study and accuracy, and that process could also take several months," said the director of strategy. Publisher of Epic Games. "A big company, type EA, can afford it, but an indie company can not , but you can pay 30 dollars a month to subscribe to SteamSpy , but not 100,000 dollars to know how much you have sold a certain game of the market. six months waiting for the results when you have a game to develop and bills to pay, "he added.
"SteamSpy eliminated the asymmetry of information that so much abuse has generated in the past by certain people In any market this is a problem for some of the parties Imagine buying something without knowing how much it is priced, imagine signing a contract to a player basketball without knowing what his performance was in past seasons ", put Sergey Galyonkin as an example.
"Honestly, I was surprised that Valve allowed me to operate freely during the last three years, but I knew that this moment would end up coming in. It's not the kind of company that gives in to external pressure, but Valve has been making changes over the past year. [in Steam] that have affected SteamSpy, I could always adapt, and I still have enough information to extrapolate data, but these would have a lower accuracy and a greater margin of error ", commented the creator about the end of this popular tool launched in April 2015.
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