Director of God of War tried to apply his camera One-Shot in Tomb Raider!
Director of God of War tried to apply his camera One-Shot in Tomb Raider!
Cory Barlog commented that the use of this technique was rejected by Crystal Dynamics.
God of War is a very ambitious technical game, as part of its novelties we have the use of the One-Shot camera , which means that we will be presented in one shot, without cuts, from your menu until the credits roll .
As you can imagine, achieving this feature was a real nightmare for many developers, but it is also an achievement that can be presumed. It was not the first time that Cory Barlog tried to do so in a recent interview with the British newspaper Daily Star , the game director said it was an idea he had since working on the reboot of Tomb Raider with Crystal Dynamics .
"It's crazy, we do not want to do it," were the words Barlog received from the Crystal Dynamics team when he delivered the proposal, according to his story, and at the end he thought: "You know, I do not know if this is the place for me anyway. "
Barlog also added that he had a great creative support with Sony to carry out all kinds of crazy ideas like this peculiar technique of presentation of the game that has become a reality.
We remind you that Croy Barlog also talked about the possibility of including a photography mode for the game.
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